63 research outputs found

    Wearable haptic systems for the fingertip and the hand: taxonomy, review and perspectives

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    In the last decade, we have witnessed a drastic change in the form factor of audio and vision technologies, from heavy and grounded machines to lightweight devices that naturally fit our bodies. However, only recently, haptic systems have started to be designed with wearability in mind. The wearability of haptic systems enables novel forms of communication, cooperation, and integration between humans and machines. Wearable haptic interfaces are capable of communicating with the human wearers during their interaction with the environment they share, in a natural and yet private way. This paper presents a taxonomy and review of wearable haptic systems for the fingertip and the hand, focusing on those systems directly addressing wearability challenges. The paper also discusses the main technological and design challenges for the development of wearable haptic interfaces, and it reports on the future perspectives of the field. Finally, the paper includes two tables summarizing the characteristics and features of the most representative wearable haptic systems for the fingertip and the hand

    A Mechanical Hand-Tracking System with Tactile Feedback Designed for Telemanipulation

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    : In this paper, we present a mechanical hand-tracking system with tactile feedback designed for fine manipulation in teleoperation scenarios. Alternative tracking methods based on artificial vision and data gloves have become an asset for virtual reality interaction. Yet, occlusions, lack of precision, and the absence of effective haptic feedback beyond vibrotactile still appear as a limit for teleoperation applications. In this work, we propose a methodology to design a linkage mechanism for hand pose tracking purposes, preserving complete finger mobility. Presentation of the method is followed by design and implementation of a working prototype, and by evaluation of the tracking accuracy using optical markers. Moreover, a teleoperation experiment involving a dexterous robotic arm and hand was proposed to ten participants. It investigated the effectiveness and repeatability of the hand tracking with combined haptic feedback during a proposed pick and place manipulation tasks

    A new wearable fingertip haptic interface for the rendering of virtual shapes and surface features

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    This work presents the Haptic Thimble, a novel wearable haptic device for surface exploration. The Haptic Thimble combines rendering of surface orientation with fast transient and wide frequency bandwidth tactile cues. Such features allow surface exploration with rich tactile feedback, including reactive contact - no contact transition, rendering of collisions, surface asperities and textures. Above capabilities were obtained through a novel serial kinematics wrapped around the finger, actuated by compact servo motor for orienting the last link, and by a custom voice coil for actuating the plate in contact with the fingerpad. Performance of the voice coil were measured at the bench in static and dynamic conditions, assessing the capability of reproducing generic, wide-bandwidth (0-300 Hz) tactile cues. Overall usability of the Haptic Thimble was explored within a virtual environment involving exploration of virtual surfaces. Finally, a perceptual experiment executed in a teleoperated environment with kinesthetic feedback, showed that the addition of tactile feedback, provided through the Haptic Thimble, significantly improved performance of an exploratory task

    Development of a miniaturized thermal module designed for integration in a wearable haptic device

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    This work presents the development of a novel thermal display for transient heat rendering in virtual environments. The design of the fingertip device focused on the low weight and compactness in order to achieve a high level of wearability and high performance in thermal rendering. The device is intended for integration with the Haptic Thimble device, in order to develop a novel interface for thermal and haptic rendering of virtual surfaces. An iterative Finite Elements (FE) procedure has been performed within the design process in order to numerically validate the final design of the thermal module. Finally, a thorough experimental characterization has been performed in order to evaluate the dynamic thermal capabilities of the prototype, considering also the finger contact response and the temperature uniformity of the plate in contact with the finger
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